Thursday, 20 October 2011

Poster: Model It.

For all three workshops there has been a clear process from the conceptual to the design. "Montage It" best illustrated  the link of a building to it's setting. Through montaging I found which setting best fit my design and therefore I could have amended my design had it not fit a preassigned setting. I have learnt that when designing I can use any one of these representation techniques to communicate my ideas and develop them. 

Montage It. Week 11: Day-Night Montages

Below are the Final Montages. They are both set in the Bonneville Salt Flats. They are day and night and exterior and interior. I used a multitude of image overlays, effects, photos and hand shading. The final model exhibited in these montages was changed to accommodate an idea of spaces. The bent Aluminium sheets replaced the hanging features and continued on playing with depth, angles and shape.

Tuesday, 4 October 2011

Montage It. Week 10: Flip Book

For the flip book I originally did 33 roughly drawn images approaching the building, panning up and walking along the centre platform to the other end. This path was chosen as it allowed for the focus to be as much on the exterior as the interior. I imagined the Structure as functioning for tourists where the focus is on the outside. I have not specified any setting in the flip book to give a little ambiguity and contrast with the white space.
The final flip book had 88 frames. Frames where added between each layer to improve the transitions. The middle section was then set as a transition from drawing to reality and back again. The real images gave a better perception of the shape and depth of the structure.



http://s1119.photobucket.com/albums/k628/natcarleton/?action=view&current=flipbook-final-version.gif

Montage It. Week 9: Conceptual Model

When I started this exercise I tried many different settings. I found out quickly that the simplicity of the models shape made it less effective in a busy setting. Therefore natural settings were used for each. The most effective being the image on the top right of the Bonneville Salt Flats. 

Montage It. Week 9: In-class exercise

This exercise was inspired by the painting "The Guitar" by Jaun Gris. I looked at the way depth and colour were used to disguise and also to create a more dynamic composition. I started with the idea of partitions hanging parallel to one another with cutt-outs enabling views to other levels (see final two images).  Moving on I made a box and set up a grid system of small holes along each wall. I then attached features from one point to another. I used different materials, playing with both transparency and reflection. 


Poster: Draw It.

The idea for this poster came from someone commenting that a drawing is just a 2D representation of the three dimensional object. Such a simple concept, but it gave me the idea of creating a model out of my rendered pieces to represent the house. I also believe that this concept sums up the Drawing workshop and clearly links it to the previous "Model It" workshop. The only difference I can find is that drawing allowed more freedom of interpretation and representation. 

Draw It. Week 7: Stutchbury and Pape, Bangalay: Final

The Final submission required a complete set of drawings of the Bangalay house and a rendered set. For the rendered set I choose watercolour paints on watercolour paper. This seemed appropriate for rendering the house, giving it a more subtle, natural look. The plan was then rendered as a circulation study to point out the importance placed by the architects on the central corridor. 
The axonometric view was taken from the "Section" of the house. This allowed for a pleasing progression of images for the final layout. 





Draw It. Week 7: In-class exercise

I found the exercise easier than the previous 2-pt perspective. This form of representation for me was very true to reality and easy to grasp considering my engineering knowledge. In this way I much preferred this task as I could easily show as much detail as I wanted with little difficulty in attaining the 3 dimensional look. 

Draw It. Week 6: Stutchbury and Pape, Bangalay: Rendering test

For the Rendering test I choose to draw from the works of Zaha Hadid, Neutra, Steven Holl, and Aldo Rossi. I choose relatively modern architects who used techniques that I could replicate. I also choose to do coloured renderings to firstly show the integration of the Bangalay house in the landscape, and in addition I found that colours enhanced the beauty of the rendering. 
From first to last rendering: watercolour pencils on tracing paper (with hairspray as adhesive that interestingly intensified the colours), watercolour pencils on specialised paper, watercolour paints on watercolour paper, and pen and marker on specialised paper.

Draw It. Week 6: In-class exercise

This task was difficult for me as I had trouble grasping the concept. This can be seen at the bottom of the image as the building should have a 3D representation of an overhang and extended hand rail but instead it appears relatively 2D. The drawing was done in pencil and did not come out fully when scanned.

Draw It. Week 5: Stutchbury and Pape, Bangalay Plan

I used pencil and pen to depict the relative depth or features. The plan was done entirely with a parallel ruler and all measurements were made from the central corridor. 

Draw It. Week 5: In-class exercise

Below is the introductory exercise for the drawing workshop. We worked from the first "Model It" task to create one-point perspectives of the model. I found drawing the full image difficult due to the complexity of the model (see centre, bottom) . 

Wednesday, 14 September 2011

Poster: Model It. Workshop 1

To sum up this workshop I choose to use a photo of the first design. This seemed to best represent all the features. This project had been most interesting in terms of learning. It had helped me to acquire the techniques and develop the precision that I would need when working on future models. It also gave me the tools and the ability to develop ideas through the model making process and "Explore" the reality of a structure.

Model It. Week 3: Fisher House 1:50

Below are the pictures of the final Task of the "Model It" component. The second, third, and fourth photo show the interior of the basement, first floor, and second floor. The aim was to recreate the fisher house with as much accuracy and details as possible  (example: Kitchen window box bellow). I found I spent alot of time on this one corner of the house, refering to the plan and multiple photos to try and get it right. 
A final reflection on this project is that through making the model I understood something that I had originally thought was a result of bad designing. Windows around the house are often indented, of various size and shape and are often intersected by beams. It can easily be seen from the photos that this design feature promotes spacial diversity in the house and gives atmosphere.






Model It. Week 3: In-class exercise

This Exercise was an introduction to the fisher house. This corner of the house was complicated. I choose to include as much detail as possible to represent what the house looked like.
This was perhaps the hardest part of the house as it was difficult to know what was actually happening from the plans. 


Model It. Week 2: Fisher Site Model

This task was difficult due to the scale. Since balsa could not run the length of the model internal walls were used to give the sloop. 

Once again I experimented with materials to represent certain features on the site. the trees were made from the bristly material off a kitchen scouring pad while the stream was represented by plaster that was allowed to crack. 



Model It. Week 2: In-class excercise

With these conceptual designs I played with the limitations of the material used: balsa. I didn't stay true to the overall aim of this task and rather moved away from it as you can see from the progression of models. But this class for me was more about experimenting with the medium and developing an idea aimed towards a final design for a building. 






Model It. Week 1: Barcelona Pavillion by Miles van der Rohe

Moving on from the in-class exercise, I was very careful with the dimensions and materials used in this model as I tried to stay true to the original design. I choose a very simple deconstruction of the model where the office pulls away and the  roof of the main space comes off with the plastic windows attached. This seemed the most appropriate deconstruction as the office was purely functional and the removal of the windows lets you see the simplicity of the interior space. 




Model It. Week 1: In-class exercise

The first exercise in the modelling component required the construction of an 80cm*80cm house. In the second part we had to make the same house again but with windows and finally we were to join these two together. 
The first two images show my first attempt. I had a lot of problems to begin with. For example the balsa was of poor quality, cracking and splitting, the walls  and the roof didn't match up and the orientation of each piece was all over the place. So I took the model home and repeated the exercise. 
The hardest part of this attempt was getting the cut-out right so that each house sat at an angle. The lower house contains a weight to stabilise the structure. I liked the idea of creating something unrealistic and using my fledgling Engineering knowledge.